![]() The handful of towns feature houses, stores, churches, gas stations, and shopping malls with recesses aching to be explored, searched and prodded for items such as medkits, bottles of stagnant water, or cans of “fresh” chicken to be stuffed away in a crude satchel or backpack. In your early moments, gnawing hunger pangs and thirst are satiated by picking juicy blackberries from bushes that populate the entirety of the landscape in incredible abundance. Per the norm, H1Z1 drops you into a world brimming with danger, where your only goal is to survive as long as possible. It’s the zombie apocalypse, but it never hurts to appreciate the small things. But it still holds your attention, and not because it does everything better it’s how well it blends prevailing pieces, creating something immediately familiar, and yet nonetheless captivating. Indeed, as an alpha, it has its fair share of problems to iron out and bugs to squash. ![]() But what it does do, however, is performed remarkably well, despite the nagging issues normally associated with early access games. Elements that make up H1Z1, such as zombies, looting, hunting, and crafting, are fairly common in many other games of its ilk-as far as innovation is concerned, H1Z1 treads cautiously. The review below critiques a work in progress, and represents a snapshot of the game at the time of the review's publication.Īs an online survival game, H1Z1 does little to surprise, at least currently. While the games in question are not considered finished by their creators, you may still devote money, time, and bandwidth for the privilege of playing them before they are complete. GameSpot's early access reviews evaluate unfinished games that are nonetheless available for purchase by the public.
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